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Rodrigo Toobe
@desenk

I work on an immediate mode physics library named Pimp, only for jai for now.

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Keterangan

Imagine you are making a game, and you are in your gameplay code you suddenly want to add a door with physics, this library allows you to call right there in that line of code "doDoor(...)" or if you want a ragdoll you do "doRagdoll(..)" calling it every frame you want these entities to persist, and when you want to be removed you just don't call them that frame!

(... your gameplay code ...) if !player.is_alive then doRagdoll( ... ); (... your gameplay code ...)

and the library just makes it work.

https://github.com/de-senk/Pimp

Well if you want to support it then I would appreciate any kind of donations, I really don't like asking for money, this is extremely hard and weird for me to do, but I promise you that I will try my best to provide a good library!

Akaun Terpaut

desenk memiliki akaun berikut di platform lain:

Repositori

Pimp Bintang 0 Dikemaskini 5 bulan lalu

Positional Immediate Mode Physics

Sejarah

desenk sertai 7 bulan lalu.

Pendapatan setiap minggu (dalam Dolar AS)

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